AI Insights · Timothy · October 2022
Top 5 Sandbox Games on iOS in the UK: Q3 2022 Performance
Discover the performance trends of the top 5 sandbox games on iOS in the United Kingdom during Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 sandbox games on iOS in the United Kingdom demonstrated varying performance trends across downloads, revenue, and active users, according to Sensor Tower data. Here’s a detailed look at how each game fared:
Roblox showed consistent revenue growth throughout the quarter, peaking at around $660K in the final week of August. Weekly downloads peaked twice, first at 45.3K in mid-August and later reaching 50.3K by the end of the month. The game maintained a steady increase in weekly active users, starting at approximately 1.59M in late June and ending the quarter at around 1.61M.
Melon: Sandbox experienced a significant surge in weekly downloads, hitting a high of 11.7K in mid-September. The game also saw a steady rise in active users, starting from 33.3K in late June and reaching approximately 72.5K by the end of September.
Rec Room: Play with Friends had a fluctuating revenue trend, peaking at $3.3K in the last week of June and then stabilizing around the $2K mark for most of the quarter. Downloads saw a decline towards the end of the quarter, dropping from a high of 8.5K in late July to around 2.8K by the end of September. Active users also decreased from 32.7K in late June to approximately 25.7K by the end of the quarter.
MultiCraft — Build and Mine! showed a steady increase in weekly downloads, peaking at 6.4K in the week of August 22. The game’s active users also grew, reaching a high of 35.5K in the same week, before settling at around 27.9K by the end of September.
Block Craft 3D: Building Games exhibited stable revenue trends, peaking at $975 in late June and maintaining an average around $700 for the rest of the quarter. Weekly downloads peaked at 4.7K towards the end of August, while active users saw a slight increase from 33.8K in late June to 39.6K by the end of August, before gradually declining to 33.9K by the end of September.
For more detailed insights and data, visit Sensor Tower.